SuperScroller (Game Engine)

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SuperScroller is an HTML5/JavaScript side-scroller/platformer game engine based on “Enjine” by Robert Kleffner which is a port of “Infinite Mario” by Notch (Markus Persson)

Coming soon: SDK & Documentation

::: Table of Contents Preview :::

  1. Introduction
    1. Recent Changes
    2. Pre-requisites
  2. Filesystem Structure
    1. Image Assets
    2. Sound Assets
  3. Customization
    1. ssUi.css
      1. Changing The Embedded Font
      2. Changing Boot Logos
      3. On-Screen Touch Controls
      4. Legacy Namespaces
    2. ssInit.js
      1. Touch Control Behavior
      2. Startup Sequence
      3. Admob Interstitial Ads
      4. On-Screen FPS Display
      5. On-Screen Debug Log
      6. Launching
    3. ssCore.js
      1. Dot Notation Class Structure
      2. Legacy Namespaces
      3. Keyboard Mapping
      4. Game States
        1. Loading State
        2. Title State
        3. Lose State
        4. Win State
        5. Map State
        6. Level State
      5. Game Timer
      6. Level Types
      7. Background Generator
      8. Entities
        1. “Character” Player Entity
        2. “Enemy” Entities
          1. “Flower Enemy” Entity
          2. “Shell” Entity
        3. “Fireball” Entity
        4. “Mushroom” Entity
        5. “Fire Flower” Entity
      9. Background Music
  4. Compiling
    1. CocoonJS & Cocoon.io
    2. Optimal Parameters
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